Option #1: Convex Hull This week’s discussion has provided an introduction to working with Geometric Objects and Transformations, particularly with respect to scalars, points, and vectors. In this assignment, you will briefly discuss a Convex Hull and write a WebGL Program that produces a Convex Hull. In your program: Include screenshots your working program Submit all the source files of your working program Your paper should meet the following requirements: Be two pages in length (screenshots), not including an APA title page and APA reference page. Include at least one reference from the readings or an outside sources. The CSU Global Library is a good place to find your sources. Follow the CSU Global Writing Center (Links to an external site.).